3/15/2023 0 Comments Painted lens studio![]() For the image above I had the model hold the lamp and move it around slowly as I fired away, getting her to go even slower or stop when things were looking good.įor the shot below I put the green glass dish directly on top of a lampshade, in front of an abstract painting. Lamp lighting usually isn’t very bright so you might need a tripod or somewhere solid to put your camera. You can experiment with alternative lamp shades as well as different strength, variety, or colour of light bulbs, or the number of lamps you use. You can adjust height with boxes, books, or anything stable you can find. They come with their own diffuser, the lamp shade, and are easy to move around. Most of us have some sort of lamp around the place. Let’s start with an easy and free lighting method, because free is my favourite price! Use a table lamp Some DIY studio lighting I still use, even though I now have a studio setup. Some improvisations were, let’s just say, less successful than others. A review of a VR cognitive game spec'd by two famous European neuroscientists we worked on last year.When I first started to experiment with controlling the light, I couldn’t afford to splash out on studio gear just to experiment, so I improvised with what I could find around the house, or acquire for only a few dollars.A tech case reviewing the Multipeer technology from Spark AR and the revolution it brought from the user’s psychology standpoint.Three pieces covering an AR Fashion business case.We’re currently working on a bunch of new articles you might like! Please let us know your thoughts for improving this article in the comment section! That’s it for our process to create an AR Sneaker, we hope you’ve enjoyed it. Try Sneakter, the AR shoe filter we made in this article, HERE.ĪR Fashionista Hint: You can also wear these or any piece of AR Fashion on your Zoom calls by using Snap Camera □ In Lens Studio we’ll choose the Foot Tracking template as a starting point for our project. In this final part of the article we’ll be taking our 3D model as well as the hand-painted textures we made in the prior steps and creating an Augmented Reality filter that will tie the shoe to our user’s feet. Sometimes it might be worth using a built-in material from Lens Studio’s Asset Library instead to save on performance. Textures from Procreate can be quite heavy (especially if set at 4K).Another viable route is to reduce the canvas dimensions. If online compression isn’t enough, you can always manually compress your images with 2D editing software like Photoshop and Affinity Designer.A good online compression tool is TinyPNG. This is due to the low file size limit imposed for AR effects. It’s recommended to compress your textures prior to importing them on programs such as Lens Studio. ![]() This will allow Lens Studio to import the object with its textures directly -you’d otherwise have to re-assign the textures to their corresponding materials. fbx and save it in the same folder where the textures lives. Once your model is scaled to size, export it as a. You could re-use the feet mesh from the template here and simply scale them accordingly Note : If you want an effective occluder for your shoes, it’s worth creating one yourself. Left : just imported / Right : AR shoe scaled to template ![]() obj file on the iPad, then drag and drop it in Procreate 3D. Once uploaded from your computer, you can download you. There are different ways to transfer your model to your iPad. 2° Painting textures in Procreate 3D Importing the model Now that our model is ready and exported, let’s head over to Procreate for the texture painting. usdz file, simply change its file extension to. Tip 2 : The latest version of Blender 3.0 can import. Tip 1 : Web converters such as can be used to convert. usdz format natively (you’ll need a special add-on to export in this format with Blender for example). However very few programs support this new. This format properly exports not only the mesh but also its materials and corresponding textures. usdz file format on the other hand is a newer format used by companies like Apple and Pixar. obj file format is an older format that is still widely used and accepted by most if not all programs, however it doesn’t transfer any texture or material properties, just the 3D mesh information. Currently our model does not have any materials or textures that we want it to carry over, so we have no need for the more complex.
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